Room Set up: Our set sits either at the long end of the room or lengthwise. We request at least 36 feet wide by 24 feet of floor space. We can adapt to schools with pre set stages, if needed.
Teams—Assemblies:
We request that half of each grade sits together on either side of an aisle created by cones. This is to keep the games and challenges fair. One side is labeled the “Red” side and one side is labeled the “Blue” side. Big banners or drapes determine which side is which. Teachers of the respective grades will become our team captains. In some cases, multiple grades will be grouped together.
Teams—Family Nights
An attempt should be made to scatter students of each grade on either side of the audience as well as siblings and parents. We try to get all involved. Parents who know the students should be assigned to team captains.
Game Sequence
The sequence varies by the amount of grades present at each event. Most events have three grades represented but many assemblies have more grades and some have less. We have game sequences to accommodate all of these scenarios.
After an introduction by our emcee, we will invite team captains to send up a number of students. We alternate between one of three to five challenges through the grades represented.
The host will then ask for a certain number of students FROM EACH SIDE to be sent up by the teacher/team to participate in the challenge.
For example, the emcee might ask for each team to send up “six of its second graders”. Those twelve second graders will alternate answering high speed questions. At the end of the two minute round, they will sit down. At the same time, we might ask for ten of the best hula hoopers for each side. Twenty hoopers will then compete. The team with the most still hooping at the end of two minutes wins the points. This pattern continues attempting to involve as many students as possible.
Our emcee encourages audience cheering for the contestants and generates energy in the room
We continue this program as specified with other grades as well and if desired, try to involve the teachers.
This is a VERY fast moving, high paced, high energy game.
Game Sequence
The sequence varies by the amount of grades present at each event. Most events have three grades represented but many assemblies have more grades and some have less. We have game sequences to accommodate all of these scenarios.
After an introduction by our emcee, we will invite team captains to send up a number of students. We alternate between one of three to five challenges through the grades represented.
The host will then ask for a certain number of students FROM EACH SIDE to be sent up by the teacher/team to participate in the challenge.
For example, the emcee might ask for each team to send up “six of its second graders”. Those twelve second graders will alternate answering high speed questions. At the end of the two minute round, they will sit down. At the same time, we might ask for ten of the best hula hoopers for each side. Twenty hoopers will then compete. The team with the most still hooping at the end of two minutes wins the points. This pattern continues attempting to involve as many students as possible.
What We Provide (Two Teams)
JFace Off Podium
JSound system including wireless microphone for emcee mixer, professional Mp3 players
JStage Lighting & moving razzle dazzle lights
JColored Graphic Backdrop
JVideo screen Countdown or Scoreboard
JGame props such as Hula Hoops, Letter Game, Connect Four, and others as needed etc.
JGame Agenda customized to event (always changing)
JHigh energy kid friendly music
JAll material (unless client would like to provide it)
JAll pre event coordination, trucking, load in, load out, and set up
JProfessional emcee and technical director.
Client needs to provide
J1 20-amp circuits
JTeam captains (a few per side) plus two “prop assistants” (can be students)
JOne six-foot table
JStage area: 36 feet wide by 24 feet deep minimum Extra space for challenges. Space will determine what we can do. (risers not necessary for school assemblies but may be for other types of events)